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Hunting Ground: The Rockies

White Wolf
11 691 Ft
21658
2004-08-21
Készleten
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Hunting Ground: The Rockies is a sourcebook for Werewolf: The Forsaken.

Summary

From the Onyx Path catalog:

Homeland of the WolvesIt's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air.Mountains by MoonlightHunting Ground: The Rockies details the Colorado Rocky Mountains as a setting for Werewolf: The Forsaken™. This book comes complete with characters, background information and huge numbers of plot hooks, as well as a long look at the spiritscape of the region. Play through the sample story provided, or any of hundreds more possible. Make this land your own.This Book includes:

  • Details on the werewolves of the Rockies - pack after pack usable as allies, rivals or blood enemies
  • History on the War for Denver and the influence of the idigam on the area, as well as the problems it creates for new arrivals
  • A sample story suitable for use with local, visiting or transplanted packs



Contents

Prologue: Bushwhacked

Story about Moriarty's encounter with a spirit.

Introduction

Useful Resources

  • Colorado, 1870-2000, by William Henry Jackson, John Fielder and Ed Marston
  • A Colorado History, by Carl Ubbelohde, Maxone Benson and Duane A. Smith
  • Encyclopedia of North American Indians, by Frederick E. Hoxie (ed)
  • Rocky Mountain National Park: A 100 Year Perspective, by T. A. Barron, Enos Abijah Mills and John Fielder

Chapter One: Time and Place

Gives a short history of the city of Denver and its immediate environs, as well as the werewolf involvement in that history. The second half of the chapter gives a down-and-dirty guide to the major points of interest in Colorado region, as well as a primer on how newly changed werewolves become a part of Denver's Forsaken society.

Chapter Two: Tribes of the Moon

Describes the local Forsaken and how they might interact with the players' characters. It also includes descriptions of Denver's heavy hitters, including the werewolves of the Silver Syndicate and the Echoes of Thunder packs. This chapter builds on the characters introduced in the Appendix of Werewolf: The Forsaken, and characters given full write-ups there are not repeated here.

  • Rite: Information Gestalt (•••)
  • This mystical rite duplicates the effects of the Gift: Omen Gazing (p. 124 of Werewolf: The Forsaken), except that the extended roll to activate the rite is based on Harmony, the rite is affected by the usual rite modifiers, and there is no Essence cost. Other factors such as the nature of the extended roll and the 24-hour limitation remain the same (though a character can use Omen Gazing and Information Gestalt in the same 24-hour period). The Iron Masters developed the ritual, though any tribe can use it. The character enters a meditative trance by watching multiple television screens, all turned to different channels. (pg. 65)


Kiadó:
  • White Wolf
Kötés:
Kemény borító
Nyelv:
angol
Világ:
Werewolf: The Forsaken